A NewPOS
Experience

A NewPOS
Experience

Redesigning the point-of-sale system used by thousands of team members across 700+ stores and relied on for millions of transactions every year.

ROLE

Experience Design Lead

TIMELINE

2024 - 2026

SCOPE

End-to-end UX, CX, Service Design, Operations

ROLE

99% of transactions. Every second matters.

At 7-Eleven Australia, the POS handles 99% of in-store transactions, so every second at the counter matters. After more than 20 years on a dependable but heavily vendor-gated NCR platform, where even small enhancements could take 12–18 months to ship, the business transitioned to a new POS solution to unlock speed, flexibility, and long-term cost reduction.

As Experience Design Lead, I drove end-to-end UX and product design from research and synthesis through to prototyping, testing, and final delivery partnering across CX, service design, engineering, and solution architects across multiple regions around the globe.

RESEARCH

Defining the right POS, not just a new one

Before designing anything, I introduced a research-driven process to ensure every decision was grounded in real store behaviour, not assumptions. This combined:

  • Service safaris observing live transactions in real conditions

  • Store visits across metro and regional Victoria

  • Contextual interviews with store teams and support staff

  • Observational shadowing during full staff shifts

  • Usability testing of early interface prototypes

  • Video footage analysis using Attention Insight to identify UI hotspots

12
Store visits
24
Store visits
16
Second avergae transaction time

Some of the questions I asked included:

  • How do staff navigate high-pressure scenarios during peak periods?

  • Where do errors occur, and how are they currently resolved?

  • How do different roles (team members, managers, field staff) use the system differently?

  • What mental models have formed after 25 years with the legacy POS?

  • How might changes to workflows affect speed, accuracy, and confidence?

I also formed early hypotheses to guide our inquiry:

  • Staff rely on pattern recognition and muscle memory, not interface text

  • Error recovery is a major friction source in daily operations

  • Improving clarity at each step matters more than reducing the number of steps

The existing POS, known informally as OldPOS with Attention Insight heat mapping. Focus score: 44 - analysis: Not great!

Attention Insight validated what interviews suggested: attention was concentrated in a small, dense area of the screen, and the surrounding UI was largely invisible to staff under load. We analysed core and edge use cases and defined a behavioural baseline for each major function.

IN-STORE REALITY

The people behind (almost) every transaction

In-store visits surfaced something that research alone couldn't: the sheer cognitive load store staff were managing every shift. While spending up to 90% of their time at the POS, they were simultaneously expected to monitor as many as five separate devices, eCommerce orders, food and beverage temperatures, fuel forecourt activity, and more.

90%
Of shift spent at POS
5
Devices to monitor simultaneously
Our in store teams were doing an incredible job, and managing
incredible pressure, expectations, and often, real danger.
Our in store teams were doing an incredible job, and managing incredible pressure, expectations, and often, real danger.

ARCHETYPES

Six ways people actually use the POS

Across 12 store visits and 24 interviews, we identified six core team-member archetypes. Research revealed that staff operate under heavy cognitive pressure within a surprisingly complex ecosystem of tools, relying heavily on learned workarounds, word-of-mouth training, and muscle memory to keep transactions moving.

Rather than enabling staff, the existing system demanded extra mental effort just to complete routine tasks. The opportunity was clear: build a POS that reduces that mental effort, not one that just looks different.

Dozens of hours of interview and contextual interview video and audio.

THE VISION

An experience vision to anchor every decision

From synthesis, we defined a single experience north star and five design pillars - a shared reference point for the entire program, across design, engineering, and vendor partners.

EXPERIENCE NORTH STAR

“We want to create a POS system so intuitive

and flexible that it empowers our store teams 

by reducing their cognitive load allowing them 

to focus on customers and store outcomes, 

not the interface."
“We want to create a POS system so intuitive

and flexible that it empowers our store teams 

by reducing their cognitive load allowing them 

to focus on customers and store outcomes, 

not the interface."

CONSTRAINTS

WinFORMS - a constrained canvas

As we moved from synthesis into UX mapping and wireframing, a significant constraint emerged: the chosen platform relied on a highly constrained transactional architecture based on WinFORMS, where every interaction was processed sequentially through an operator display limited to two lines of 20 characters each.

DESIGN

First we define, then we design

This product sits at the intersection of eCommerce interface patterns and traditional POS design - a space that required careful UX strategy to serve a genuinely hybrid retail environment. I designed and led two versions of the product across a complex stakeholder landscape spanning vendors, compliance teams, engineers, and partners across multiple regions.

DESIGN

First we define, then we design

This product sits at the intersection of eCommerce interface patterns and traditional POS design - a space that required careful UX strategy to serve a genuinely hybrid retail environment. I designed and led two versions of the product across a complex stakeholder landscape spanning vendors, compliance teams, engineers, and partners across multiple regions.